I won't spoil the story here other than say that it's there and that if you play you can give it a read and play it. The beginning of the modpack also encourages teamwork due to a "choose your own class/speciality" set-up that I've made through the quest book for everyone to begin with that is accessible straight from the start (similar to master's starting gear in a way.)Īs of right now I'm still working away at improving the pack and such but I'd like to have some people to test and share with me their experiences playing either singleplayer or against small groups of friends (provided you tell me in advanced so I can keep track of how many are in). This is wrapped up in a story that has already happened in the past explained from a character of the old world through the hardcore questing book (which I hope to retexture as a datapad eventually.) topped with a soundtrack made from songs handpicked from various games that I enjoy or like that plays under numerous conditions thanks to tmtravlr's Music Choices mod. When I say organized pvp I mean that it's meant for groups of servers or friends to get together under predetermined rules and gamemodes and agreements to go at it with each other rather than an openworld setting as I forsee it can become stupidly unfair for late comers. In Aetherwars finding so much as one piece of a type of resource and keeping it grants you access to limitless amounts of that resource through the use of aethercraft, a mod with something very similar to equivalent exchanges old alchemical condenser chests and focuses on what can be high impact, unrelenting and overpowered organized pvp or conquest and expansion on a semi-galactic scale.īy semi-galactic I mean the world generation I use and recommend playing the pack in for the true experience is from the New biospheres mod. Where masters of minecraft was built for teamwork, with high levels of resources and overpoweredness which was balanced off with armies of overpowered specialized mobs and side systems to tweak the gameplay, Aetherwars tips the scales even further. This pack is:Īt it's core Aetherwars Infinite is another modpack with a story made up and designed by myself. ![]() Also, due to 1.6.4 stagnating (as far as possible work and additions that could be done on the pack due to most if not all updates moving to 1.7.10 among other reasons) I decided to keep up with the times and make another pack. ![]() If not, well, might aswell shamelessly advertize that in the process.ĪNYWAY, after masters worked out rather well for my first publicly released pack I decided to act on an old modpack idea I had during master's development that I couldn't make at the time due to a mod that was glitched in 1.6.4. You might've seen me around as the maker of Masters of Minecraft.
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